These are sources from some pictures that I've created and also from some generators. In addition there is also texture library that you can use in your pictures. Remember that sources for some pictures are pretty messy and it can be hard to use it. Sources for pictures are mostly generated from Moray, and reedited in POVRay's editor.

TUTORIALS
 
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EXPOSE YOURSELF TO MEDIA
USE IT ONLINE:
MEDIA TUTORIAL
DOWNLOAD FOR OFFLINE: MEDIA TUTORIAL
This tutorial was created to show you how POVRay's media feature works. It is pretty strong capability of POVRay an it can be used to create very impressive special effects. Yes, it is a little bit slow since we are using volumetric effect but if you are not doing any animation it is not so bad. Hope this tutorial will help you.

GENERATORS AND TEXTURES SOURCES
 
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FAKE THE FIRE
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This macro uses one special technique to simulate fire, smoke and similar effects. Technique is to use 2D objects with textures. Trick in this solution is that 2D object, which is in this case disc always points toward camera giving the illusion of volumetric effect. Since this is the first version it has little capabilities.
 
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TREE GENERATOR
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Tree generator is one of most complex generators I wrote in POV. It's not so advanced as some other generators for POVRay, but it can create very realistic treesTree is controlled using variables, and I must warn you that it uses lot of memory.
 
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EYE MACRO
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This is simple material macro used to simulate eye texture. The best way to use it is to create one sphere with radius 1 in the middle of coordinate system, call macro, and then scale it and translate to desired position. There is also possibility to transform material to fit the sphere.
 
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TEXTURE PACK
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Lot's of procedural textures wroted in POVRay over last few year. Most of them are already used in some of my scenes. I still have do add some textures to this library, since there are lot's of them from all my pictures. Be free, and use them in your work if you want. I hope they will help.
 
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FLOOR MACRO
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This macro uses Rounded Box macro for elements of the floow. It creates floor with wooden blocks as you can see in the picture on the left. The macro is controlled using several parameters. Most important are dimension of floor in x and z dimension, maximum and minimum length of rounded box element and size of rounded edge.
 
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FUNCTIONS
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I use this when I want to visualize some 2D function. There aren't some advanced features, but it can serve nice in some situations. I made this script in time when was learning Mathematics for my exam on faculty. I passed after second try. :-)
 

SOURCES FOR SOME PICTURES
 
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BEYOND HORIZON
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IRTC TOPIC: Imaginary Worlds
YEAR: 1999
PLACED:
5th
AWARD: honorable to mention for technical merit
COMMENT: Some worlds only exist in our heads.
SOFTWARE: POVRay 3.1, Moray 3.1, Photoshop 5.0
HARDWARE:
Pentium 133 with 64MB Ram
 
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POWER OF UNIVERSE
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YEAR: 1999
COMMENT: This explosion was test for POVRay's media capability. There is tutorial in tutorials section on how to create this kind of pictures.
SOFTWARE: POVRay 3.1
HARDWARE:
Pentium 133 with 64MB Ram
 
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SCHOOL OF MAGIC
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RTC TOPIC: Schlool
YEAR: 1997
PLACED: 43th out of 85
COMMENT: The first one that was typed completely in POVRay except sPatch models. And the last one... :-) It's not easy to work with children at school of magic. ;-)
SOFTWARE: POVRay 3.1, sPatch, Photoshop 4.0 and Corel DRAW 5.0
HARDWARE:
Pentium 133 with 64MB Ram
 
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THIS COULD BE REALITY!
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IRTC TOPIC: Horror
YEAR: 1999
PLACED: somewhere in the middle
COMMENT: Moment before end. The real horror.
SOFTWARE: POVRay 3.1, Moray 3.1, Photoshop 5.0, sPatch and self made tree generator
HARDWARE:
Pentium 133 with 64MB Ram
 
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FOREVER AND EVER
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IRTC TOPIC: First Encounter
YEAR: 1998
PLACED: somwhere in first 20 i think
COMMENT: Life is not so beautiful as it looks.
SOFTWARE: POVRay 3.1, Moray 3.1, Photoshop 4.0
HARDWARE:
Pentium 133 with 64MB Ram
 
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PINGY
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YEAR: 1999
COMMENT: I created this one for my friend's Linux party.
SOFTWARE: POVRay 3.1, Moray 3.1, Photoshop 5.0, sPatch
HARDWARE:
Pentium 133 with 64MB Ram
 
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LITTLE SPACE
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IRTC TOPIC: Great Engineering Achievements
YEAR: 1998
PLACED: 8th out of 83
COMMENT: This picture was published in the first Japanese book about POVRay.
SOFTWARE: POVRay 3.1, Moray 3.1, Photoshop 4.0
HARDWARE:
Pentium 133 with 64MB Ram
 
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DIGITAL REALMS
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YEAR: 1999
COMMENT: This was test for 3D functions in POVRays.
SOFTWARE: POVRay 3.1
HARDWARE:
Pentium 133 with 64MB Ram